GameMaker Example Projects C
101 GameMaker Project Examples
Updated - Examples Now Include Comments
6 NPC That Performs Task
A farming NPC that plants seeds, waters them and picks fruit. Also takes a break when they get tired.

11 Water Reflection Using Effect Layers
Creates a cool looking water reflection effects using effect layers.

14 Tap To Move System
Tapping a mouse button move the player, the faster the taps the faster it moves.

16 Moving Platform Up and Down
Allows player to move up and down when positioned on a moving platform.

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26 Attack Left and Right
An attacking system that attacks in the direction the player is facing, then in the opposite direction.

30 Screen Flash Damage Indicator
A nice way to show the player that they have taken damage.
Note: Creates Flashing Images
32 Board Game Move Pieces B
A basic movement system for board games, that moves all squares at once.

37 Multiple Missiles – Only Target If Not Targeted
Smart missiles that will only target an instance if another missile is not targeting it.

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41 Keyboard Controlled Player With Mouse Controlled Gun
Allows player and gun to be controlled separately.

48 Enemy Patrol System
A enemy that patrols along a path. If it’s torch can see the player it turns towards it.

49 Change Cursor To Selected Item
Changes the cursor to selected sprite and allows placement in room.

54 Laser Through Multiple Instances
Detects collision of laser with multiple instances, and makes hit instances show collision.

56 Detect Single Or Double Mouse Button Click
Returns whether a single or double mouse click has been made.

57 Leave Path To Attack Then Return To Path
Allows an instance to move to a position to attack, and then return to path and continue.

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61 Move Multiple Instances Through A Small Gap
Allows multiple instances to move through a small gap.

65 Make Health Icon Pulse When Health Is Low And Play Voice Warning
Makes a health icon pulse and play an audio warning when heath is low.
66 Avatar Creator A
Allows user to create a custom avatar, that is saved as a sprite so it can be used in game.

73 Player Control Information
A system that displays player controls for only the first 5 times the game is played.

77 Draw Room Border On Draw Layer
Draws a border around the current view without using Draw GUI Layer.

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94 Enemy Shooting System
An enemy shooting system that fires more quickly as the player gets closer.

100 Old Film Effect
Uses an effect layer to create an old film overlay to the game.
Note: Contain Flashing Images
101 Barrel Dropper
Drops barrels the player needs to avoid, slowly getting more frequent and faster.

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Elevate Your Game Projects with GameMaker Examples C
The journey from an idea to a fully-fledged video game can be a daunting process. Whether you're designing a retro-inspired platformer or a visually captivating RPG, having the right resources at your fingertips can make all the difference. GameMaker Examples C is here to support your creative process with advanced GML code examples that inspire innovation and simplify development.
Discover the Power of GameMaker Examples C
At GameMaker Examples C, we bring you a collection of expertly crafted GML scripts tailored to tackle the trickiest aspects of game development. From streamlining game mechanics to enhancing player experiences, our examples help you achieve your vision with minimal roadblocks.
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Cutting-Edge Scripts: Explore unique solutions for achieving groundbreaking gameplay mechanics.
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Optimized for Performance: Every example is designed with efficiency in mind, ensuring smooth gameplay on all devices.
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Versatile Applications: Adapt our examples to suit any game genre, from fast-paced action to story-driven adventures.
Featured Code Examples
Here are some standout resources you’ll find at GameMaker Examples C:
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Multiplayer Integration: Build engaging online or local multiplayer functionality, complete with matchmaking and synchronized gameplay.
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Skill and Upgrade Systems: Implement in-depth player progression systems, allowing for unique character abilities and upgrades.
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Dynamic Music and Sound Effects: Enhance immersion with adaptive soundtracks that respond to in-game events.
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Unique Camera Effects: Add features like camera zoom, shake, and smooth transitions for a polished, cinematic touch.
Why Developers Trust GameMaker Examples C
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Save Development Time: Let our ready-to-use scripts reduce coding complexity, so you can focus on creativity.
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Learn from the Best: Each example is accompanied by detailed commentary, helping you understand advanced GML techniques.
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Boost Player Engagement: Use our scripts to craft memorable experiences that captivate your audience.
Your game ideas deserve to shine, and GameMaker Examples C is here to help. Explore our curated examples today and see how they can transform your development process. Start creating with confidence, and let your imagination take center stage!
Current Contents
Collection A: 101 Mini Projects
Collection B: More 101 Mini Projects
Collection C: Even More 101 Mini Projects
Collection D: Lots More 101 Mini Projects
Collection E: Another 101 Mini Projects
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